namespace Kailua.net.windward.controls
{
	partial class LinkTreeView
	{
		/// <summary>
		/// Required designer variable.
		/// </summary>
		private readonly System.ComponentModel.IContainer components = null;

		/// <summary> 
		/// Clean up any resources being used.
		/// </summary>
		/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
		protected override void Dispose(bool disposing)
		{
			if (disposing)
			{
				if (components != null)
					components.Dispose();
			}
			base.Dispose(disposing);
		}

		#region Component Designer generated code

		/// <summary>
		/// Required method for Designer support - do not modify
		/// the contents of this method with the code editor.
		/// </summary>
		private void InitializeComponent()
		{
			this.SuspendLayout();
			// 
			// LinkTreeView
			// 
			this.DrawMode = System.Windows.Forms.TreeViewDrawMode.OwnerDrawText;
			this.DrawNode += new System.Windows.Forms.DrawTreeNodeEventHandler(this.LinkTreeView_DrawNode);
			this.MouseEnter += new System.EventHandler(this.LinkTreeView_MouseEnter);
			this.MouseMove += new System.Windows.Forms.MouseEventHandler(this.LinkTreeView_MouseMove);
			this.NodeMouseClick += new System.Windows.Forms.TreeNodeMouseClickEventHandler(this.LinkTreeView_NodeMouseClick);
			this.MouseLeave += new System.EventHandler(this.LinkTreeView_MouseLeave);
			this.ResumeLayout(false);
		}

		#endregion
	}
}